Good feedback

So yesterday was the Final Year Project Expo where I showed off my game.

It got quite a lot of interest from employers and students. Unfortunately, most companies there were business oriented companies that have no use for virtual reality, but they still thought the project was very good. I heard people talking about it in different rooms around the building, and many students were quite jealous with the attention it was getting as it was detracting from their own projects.

Having people play the game and seeing them make use of the spells in the world was great, and further motivated me to develop the game more. I got some good feedback on the project from this also. It seemed a lot of people had trouble figuring out which button was which on the controller. From this I think I will implement a training level that makes sure the player understands what buttons to press.

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